![]() Step four is to understand what those milestones are and how that might impact everything else. Keep them in the loop and make sure they know what key milestones are and that you are hitting them. Y'know, the people who can influence the spread of the design system, budgets etc. Step three, identify other key stakeholders. Design systems should empower your team, so make sure the team has a voice. Choose advocates within your team who are already influential or for whom the design system will have a major impact. Testing is a good example, but so is brand consistency and accessibility. Outline the benefits the system brings and ensure it touches on the existing problems you are looking to solve, as well as future issues that can be mitigated by it. Step one is making sure you know about the core "why" behind your design system. Adoption difficulties and a lack of executive champion are top of that list. Buy-in is important because design projects tend to fail due to people reasons, not technical reasons. Lina Calin: It Takes a Village: Building Organizational Buy-In For Your Design Systemīen talked about how to get funding for a design system and get key stakeholders on board, but once you have that you still have a major hurdle: getting the team on the same page. There's a lot of room to get creative with turning design into development. Skins are another unit which works well skins are background colours, foreground colours, text colours, and link colours. Harmony isn't about singing the same note it's about complementing one another.Ĭomponents are great, but they may not always be the best primitive for a design system. These are the most useful design elements.ĭesign systems are all about creating harmony, especially between design and development. From both a brand and UI perspective i.e. How do you go about starting a design system? Ethan recommends starting with typography: fonts, heading styles, spacing. These what/why combinations belong in your design system. What we're doing and why we need to do it. A design system does all of this and more.īreaking an existing product into components probably won't make a system that's useful to everybody.ĭesign decisions can be broken down into a "what" and a "why". A style guide deconstructs an aesthetic to show you what makes it tick. What is a design system? Is it a style guide, code Lego, or a pattern library? Yes: it's all of the above. Second note: love the interspersed messages from people like Ethan Marcotte and Miriam Suzanne ♥ Also, that song from Dan Mall □□Įthan Muller: Designing for Design Systems Reduces technical issues and improves accessibility, a real win-win! we'll see how it goes! įirst quick note on the event as a whole: pre-recording the talks and adding captions is an excellent move. Unfortunately, it's also overlapping with React London so. Hoping to drop in and out on all of the topics, but we'll see how far I get as it gets later. The event is split into four topics: Design Systems, Accessibility, UX, Software Development. ![]() In addition, she has led virtual workshops with high school students in Novi Sad, Serbia and poets in Brussels, Belgium.When I signed up for the Sparkbox UnConference I hadn't realised it was taking part over in the States, so I was a little early trying to log in at 11am BST today □ Five hours later and we're off. She taught a community workshop at the Kringlan Culture House at the Reykjavík City Library in 2018. In Iceland, she led two workshops in partnership with The Reykjavík UNESCO City of Literature at the 2015 Reykjavík International Literary Festival. series of happy writing hours, held in bars, breweries, and alternative spaces in Washington, DC. The series launched in April 2020, and continues. She has facilitated dozens of creative writing workshops for the Smithsonian’s National Portrait Gallery, where she also developed the Virtual Writing Hour series to bring together writers and create a sense of community during the pandemic. Willona designs and facilitates creative writing workshops and literary events, working with writers from teens to adults. in Literature from American University in Washington, DC. in English from the University of Virginia and an M.A. ![]() She is also an alum of the VONA and Hurston/Wright Writers Week Workshop. She has received two Artist Fellowship awards from the DC Commission on the Arts and Humanities, and artist residencies at Banff Centre for the Arts in Alberta, Canada Spark Box Studio in Ontario, Canada and the Gröndalshús Writer’s Home in Reykjavík, Iceland. ![]()
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